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World of Warcraft Classic Is A Slow
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MessaggioOggetto: World of Warcraft Classic Is A Slow
Inviato: 01-01-2021 9:49:37
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World of Warcraft Classic Is A Slow


Unless you've been living under a rock, you'll know that Blizzard is finally releasing official servers for World of Warcraft classic. People have been running not-so-legal private servers for years, allowing them to play vanilla WoW, The Burning Crusade, or Wrath of the Lich King, and Blizzard has been hunting down such servers for just as long. After realizing it was a waste of time and bad PR, Blizzard finally announced that they were going to start running their own classic World of Warcraft servers. The official World of Warcraft Classic servers will become available to all in Summer 2019, but until then it's available in a limited-time demo to players who purchase the BlizzCon virtual ticket.To get more news about buy wow gold shadowlands, you can visit lootwowgold official website.
Now that Blizzcon is over and the demo servers are live, I've had the chance to jump in and explore classic Azeroth—an Azeroth untouched by future expansions and almost cute in its simplicity. Back when the level cap was half of what it is now and finding a group to tackle a dungeon required you to be social (eww).
As someone who started playing WoW at the tail end of Wrath of the Lich King, with Cataclysm being my first real taste of the game, it's been fascinating to explore what the game was like in 2004. Everything is so methodical and there's a level of attention that's no longer required at low-levels. Modern WoW is a much faster, snappier, and inpatient experience. For better or worse, the game has evolved and modernized over time, becoming a very different game.
I logged in, enjoyed the classic World of Warcraft login screen, and created a Dwarf Hunter. After being dumped in Westfall at level 15 surrounded by other fresh characters, I picked up some quests and began searching for the bandits I'd been tasked with slaying. My initial experience was a confusing one. The quest tracking is poor and essentially non-existent. Where I would typically just mindlessly follow the arrow telling me where to go and what to kill, here I actually had to read the quest text I would usually skip past. It's a very different and oddly more engaging experience, at least for a little bit, making me want to pay attention to the narrative and the world, but it also slows the pace down to a crawl.
Perhaps it's just the way I've become accustomed to leveling in WoW being a laborious chore that you want to get through as fast as possible, but it was an experience that quickly grew tedious. My first 20 minutes with the game were consumed by a single quest. I picked up a quest to slay 20 harvesters in a field and quickly teamed up the nearest four people to kill 20 mobs with an incredibly slow respawn rate. The quest only gave me a small amount of XP, a pittance of silver, and no follow-up quest. I was left in a field, unsure of where to go and what to do next.
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